Launching NFL+: A redesign that tripled revenue

Redesigned NFL GamePass to NFL+, adding live games and creating a seamless fan experience.

Role

Senior Product Designer

contribution

UX Design, User Research

platforms

Mobile, Web, CTV

timeline

11 months • 2022

The Problem

New live games. Confusing, messy viewing rights

The NFL gained rights to stream live games directly to fans, but with complex restrictions across devices and markets. Our challenge was to evolve GamePass, a game replay product for analysts, into NFL+, a fan-first experience that prioritized live games while keeping replays. It needed to make complex streaming rules easy to understand without redesigning the app.

“The faster I can find the games the better. I don’t need it to be convoluted with a lot of content.”

NFL Gamepass User
The solution

Designing clarity from complexity

The NFL gained rights to stream live games directly to fans, but with complex restrictions across devices and markets. Our challenge was to evolve GamePass, a game replay product for analysts, into NFL+, a fan-first experience that prioritized live games while keeping replays. It needed to make complex streaming rules easy to understand without redesigning the app.

Impact

Tripled revenue. Record fan engagement.

By simplifying access to live and replay games, NFL+ drove a 651% increase in weekly active users, reduced churn to 18%, and tripled revenue in its first year.

“It's easy to figure out. It's no as cluttered as before. When I'm trying to get to a game, I want to get to it fast, so this is great.”

NFL+ Tester
Revenue

0x

0x

revenue in first year (target: 2x)

Revenue

0x

0x

revenue in first year (target: 2x)

Revenue

0x

0x

revenue in first year (target: 2x)

Engagement

0%

0%

increase in weekly active users (target: 400%)

Engagement

0%

0%

increase in weekly active users (target: 400%)

Engagement

0%

0%

increase in weekly active users (target: 400%)

Retention

0

0

reduced churn (target: 25%)

Retention

0

0

reduced churn (target: 25%)

Retention

0

0

reduced churn (target: 25%)